cavte mam problem ze vzdy ked trafim aliena a chcem nastavit exploziu spadne hra...bez explozie funguje dobre
act aliena
if (energy<=0) {
LargeExplosion largeExplosion = new LargeExplosion(this.x,this.y);
world.addActor(largeExplosion);
a konstruktor largeexplosion
public LargeExplosion(int x,int y){
animation = new Animation("resources/images/large_explosion.png",32,32,200);
setPosition(x,y);
}
nieco zle?